An illustrated map of the TabletopIQ world with three glowing crystals
Expedition 001

Who said anything
about the end

A fantasy world built in public. Three islands. Three crystals. One unfolding story.

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Start with these

Three field notes to begin your passage into a world still being drawn.

TabletopIQ concept artwork
Day 001The Build

The Journey Begins

A first field note from a world still taking shape—shared while every border, story, and possibility remains open.

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TabletopIQ concept artwork
Day 002The World

Three Crystals

Order, Clarity, and Unity: three crystal factions at the center of three islands and one growing world.

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TabletopIQ concept artwork
Day 003The Vision

Why Build in Public?

Instead of waiting for the box to ship, the doors open early so the community can watch the world become real.

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The governance

The three crystals

Three islands, each governed by a crystal faction. Their meaning is being uncovered in public.

I

Order

One island. One crystal. A society shaped beneath its influence.

The crystalThe peopleThe shadow
II

Clarity

A crystal faction whose stories are still being uncovered.

The crystalThe peopleThe shadow
III

Unity

A people and an island taking form as the World Log grows.

The crystalThe peopleThe shadow
The figures

The leaders

Early character studies from each faction. Concept artwork will evolve with the world.

Order faction concept character artwork
OrderOrder LeaderConcept plate · replaceable
Clarity faction concept character artwork
ClarityClarity LeaderConcept plate · replaceable
Unity faction concept character artwork
UnityUnity LeaderConcept plate · replaceable
Hand-drawn map of the three-island TabletopIQ world
Lore · field map

The known world

Three islands. An ancient power. A world being discovered before every border is fixed and every history is written.

Follow the World Log as the landscape, its factions, and its unfinished stories take shape.

Explore the live map
Field report

The world is building

A cooperative fantasy card game is taking shape alongside its world.

Early TabletopIQ cooperative card game prototypeDevelopment artifact · concept
World nameTo be chosen with the community
Regions mappedThree islands in development
Factions definedOrder · Clarity · Unity
Magic systemIn development
History documentedGrowing through the World Log
The living mapOpen to explore
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Chronicle

The World Log

Everything from the beginning, shared while the ink is still drying.

New field notes are added as the world grows. Receive them by email.

Purpose

The vision

I

The world before the box

Most games reveal their world when the box ships. TabletopIQ opens the journal early, so every new visitor can watch it take shape.

II

A cooperative card game

A fantasy card game is being built from scratch inside the same world—its artwork, ideas, and progress shared along the way.

III

A world shaped together

The World Log, Discord community, future votes, Patreon, and Kickstarter invite early followers to become part of the journey.

Three hand-drawn studies from the TabletopIQ world
Authors’ note

Built by two brothers.
Discovered by many.

TabletopIQ is a fantasy world being built in public by Joshua Squire and his brother. It began with three islands, three crystal factions, and the belief that discovery should happen before the world is finished.

The art carries the feeling of a traveler’s journal from somewhere that does not yet exist. Every concept is a marker on the way, not the final destination.

Stay with the world

The world is being built right now.

Follow the World Log and receive future updates, including news from the road to Kickstarter.

Opens your email app to request updates. No account required.

A hand-drawn view into the developing TabletopIQ world
The next page

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